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1. Golem needs rework - in Player Features and Ideas Discussion [original thread]
I agree with the thread owner: MORE IS NOT ENOUGH
- by Kaian Voskhod - at 2010.05.07 14:38:00
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2. Decoy ship idea - in Player Features and Ideas Discussion [original thread]
Great idea. You know, in "real life" fleets, you can't hide a Carrier... so ^ ^ All ships emit a false signature equal to the most valuable target in the formation (= all destroyers emit a carrier signal). This prevent sneak attacks from super...
- by Kaian Voskhod - at 2010.01.01 11:36:00
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3. N33D new shortcuts - in Player Features and Ideas Discussion [original thread]
of course, anyway, still need new shortcuts ^ ^
- by Kaian Voskhod - at 2010.01.01 00:26:00
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4. N33D new shortcuts - in Player Features and Ideas Discussion [original thread]
I am playing with my new G13 and LUA scripts. I'm doingt shortcuts for - align / approach - warp to 0 - orbit etc And some shortcuts for my domi - launch 5 heavies - launch 5 sentries - lauch ... and so on... Well, i must say that's quite crap...
- by Kaian Voskhod - at 2009.12.31 20:11:00
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5. Please ignore for the moment - in Player Features and Ideas Discussion [original thread]
Greatest idea ever!
- by Kaian Voskhod - at 2008.03.08 22:10:00
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6. A new division of ISD for banning macrominers? - in Player Features and Ideas Discussion [original thread]
great idea you forgot courrier macroed mission running.
- by Kaian Voskhod - at 2008.02.17 00:20:00
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7. New Warping Option(s) - in Player Features and Ideas Discussion [original thread]
Well Nerfing the warping abilities could be a very nice idea. Imagine: you can initiate 1 warp each 30 minutes. The timer reset when docking / jumping ... Or when a logistic ship refuel you. Of course, players stucks for ever in a system is a ...
- by Kaian Voskhod - at 2008.02.15 12:06:00
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8. Moving Space - in Player Features and Ideas Discussion [original thread]
Greatest suggestion EVER ! Killing macro's, Killing blobs (and lag), Revive pirates, Revive Miners It's just great.
- by Kaian Voskhod - at 2008.01.13 23:59:00
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9. New Feature - Space Terrain - in Player Features and Ideas Discussion [original thread]
signed
- by Kaian Voskhod - at 2008.01.10 10:09:00
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10. Webbing: a second kind of webber - in Player Features and Ideas Discussion [original thread]
Or a minmatar webber: the grabble with a cable, just like a whale hunter. This gun fire a hook/cable that allow you to pull your target back to your ship. Mobidock!
- by Kaian Voskhod - at 2008.01.09 10:04:00
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11. feature request - mining macro - in Player Features and Ideas Discussion [original thread]
Put some blasters on roids
- by Kaian Voskhod - at 2008.01.06 15:25:00
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12. Way to reduce lag - in Player Features and Ideas Discussion [original thread]
You forgot 4 Using anti lag game mechs Factorisation The goal is to group similar thing in order to send less informations. 5 drones = a drone squadron considered by the server as a single object = 1/5 drones informations to deal with. 8 ...
- by Kaian Voskhod - at 2008.01.06 01:16:00
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13. Most Ships Are Ugly! - in Player Features and Ideas Discussion [original thread]
Nooooo, Eve ships just look great, but please don't click here ^ ^
- by Kaian Voskhod - at 2007.12.28 09:24:00
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14. Anti-Player Piracy/DED CONCORD Deputies - in Player Features and Ideas Discussion [original thread]
Edited by: Kaian Voskhod on 13/09/2007 08:31:55 Well, to be true, im practicing piracy but... The bounty system really sucks. A better system should look like this. - To put a bounty, you pay the amount. When the bad guy is podded, the ammou...
- by Kaian Voskhod - at 2007.09.13 08:31:00
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